Rust's approach to memory management is both powerful and complex.
🟠 In this article, I want to take a deep dive into how Rust handles memory for the type system under the hood, and try to answer questions like:
- Why can't we create purely dynamic types?
- How does the Rust compiler decide where and how to allocate memory for variables?
- What exactly does a pointer inside a fat pointer refer to, especially for string literals?
- And what role does libc play in this?