main::models::agent_basic::basic_agent

Struct BasicAgent

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pub struct BasicAgent {
    pub objective: String,
    pub position: String,
    pub state: AgentState,
    pub memory: Vec<Message>,
}
Expand description

Represents a basic agent with attributes like its objective, position, state, and memory.

§Fields

  • objective: The main goal or purpose of the agent.
  • position: The agent’s role or title in the workflow.
  • state: The current state of the agent in its workflow.
  • memory: A log of messages or information the agent retains during its operation.

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§objective: String§position: String§state: AgentState§memory: Vec<Message>

Trait Implementations§

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impl BasicTraits for BasicAgent

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fn new(objective: String, position: String) -> Self

Creates a new instance of BasicAgent with the given objective and position.

§Parameters
  • objective: The goal or purpose of the agent.
  • position: The role or title of the agent.
§Returns

A new BasicAgent instance with the initial state set to Discovery and an empty memory.

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fn update_state(&mut self, new_state: AgentState)

Updates the state of the agent.

§Parameters
  • new_state: The new state to transition the agent to.
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fn get_objective(&self) -> &String

Retrieves the objective of the agent.

§Returns

A reference to the agent’s objective.

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fn get_position(&self) -> &String

Retrieves the position or role of the agent.

§Returns

A reference to the agent’s position.

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fn get_state(&self) -> &AgentState

Retrieves the current state of the agent.

§Returns

A reference to the agent’s state.

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fn get_memory(&self) -> &Vec<Message>

Retrieves the memory of the agent.

§Returns

A reference to the agent’s memory.

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impl Debug for BasicAgent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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